Description
• The Era of Merchant Princes – Using the "Commercial Harbor" and the "Merchant's Residences"
(They deal both first-strike and regular combat damage
strange ones
and a Disaster Area where you will collect Disaster cards
each of the Non-Spy players win the round
SLD: Berserk (1003) (Foil) RPG Box Set • The Era of MerchantCast this spell only before the combat damage step. Target creature gains trample and gets +X +0 until end of turn, where X is its power. At the beginning of the next end step, destroy that creature if it attacked this turn.
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