Description
1 magic wand
teaching cause and effect and early STEM concepts through bath play
A non-competitive puzzle game where players roll dice to place worker bees
Requires 3 AA batteries (not included)
Box size: 19
KidzLabz - Magnet Science Watercolour 1 magic wandA science kit transforming into a super magnet set for 10 fun experiments, from a horseshoe magnet to a wand. Details Ages 8+
Exchange/Return Notes
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